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Malaphax

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11 hours ago, Malaphax said:

I think this is starting to signal the end of e3 as a major event.....

One thing that kind of shocked me was when I heard that e3 was semi-open to the public this year. That seems like a big change and I'm not sure what it could mean.

Straight from their FAQ: https://www.e3expo.com/faqs#is-the-show-open-to-the-public

Quote

Yes.  E3 is open to gamers on a first-come, first served basis and passes are limited.Industry professionals who are able to document their direct and current professional affiliation to the interactive entertainment industry may qualify for a complimentary industry pass.Click here to view the hours for industry professionals and gamers.Registration deadlines apply for all attendees.

 

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Actually e3 opened to the public way back in 2017, they had a limited section that was open to the public back in 2016.  Last I heard there was still a press only day, but I'm not sure about that anymore. 

I'm still of the opinion that most of these major conferences would be fairly miserable to attend, at least the autoshow you can sit in most of the cars - at e3 you might wait in line for 2hours to play 15 minutes of a game demo.  Gamescom is similar but actually a much larger convention and was always available to the public. 

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The number of games that have RTX elements in them is slowly starting to climb.  I'm not so sure I like the ultra-shiny and wet look to everything but it's still impressive graphically. 

 

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4 hours ago, Malaphax said:

I'm not so sure I like the ultra-shiny and wet look to everything but it's still impressive graphically. 

 

It's sad because we had that problem already once before. I bet I can even find discussion about it.....

*searches*

https://www.giantbomb.com/forums/general-discussion-30/why-do-so-many-games-have-that-glossy-look-7296/

....from 10 years ago!

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I couldn't help myself from laughing when he went on the dance floor and hit "dance" button

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So Valve, Riot and the original chinese dev team behind autochess are all pushing hard to release their versions of "auto battlers"

Valve is pushing so hard and so fast they've already got a cross platform early access version available on steam and mobile. 
https://store.steampowered.com/app/1046930/Dota_Underlords/
https://www.underlords.com/home

Riot has released teamfight tactics to their Public Beta Environment and is expected to push it out to live sometime soon. 
https://na.leagueoflegends.com/en/news/game-updates/gameplay/teamfight-tactics

I'm probably going to try out both of them just for fun.  Either way it's weird to see at least two companies that previously competed in the MOBA market try and beat one another into a spinoff gametype.  I think this also proves that first mover advantage is very real. 

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I'm not sure how to feel about this. Wikipedia is a grab bag of details.

wikipedia - https://en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_(2019_video_game)

  1. "For the first time in the franchise's history, Call of Duty: Modern Warfare will support cross-platform multiplayer."
  2. "This collateral damage score, referred to as a threat assessment, is based on how many civilians the player injures or kills and ranges from rank A to F – rewards are introduced to those who score higher."
  3. "For the first time in the series, the game will allow the player to reload weapons while aiming down the sights of the gun at the same time."
  4. "The game uses a brand-new engine for the series, allowing for the use of more detailed environments, advanced photogrammetry and rendering, better volumetric lighting, and the use of ray tracing."

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I expect we'll be getting a bunch of additional call of duty news over the next months.  When they announced crossplay I wondered how that would possibly work with p2p networking, and it looks like they announced we'll be getting dedicated servers. 
https://charlieintel.com/call-of-duty-modern-warfare-will-feature-dedicated-servers/55740/

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Also as more Call of Duty news comes out, it sounds like they're absolutely pushing into Battlefield's arena.  They're talking about 64 player modes, complete with player controlled vehicles.  I'm very interested in this iteration of Call of Duty, it seems like they've really made a generation leap with a new engine and new gameplay elements.  I will certainly look to try out the beta when it opens up September 21-23. 

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